How drop chances work

Drops are per-attempt rolls: each carve or reward box rolls its own percentage — they do not share a pity pool. A 10% target-reward over four reward slots is roughly 1−0.9⁴ ≈ 34% per hunt.

Ranks matter: low-rank and high-rank tables are separate. The farming pathfinder sorts every source by measured chance; item pages carry the full breakdown.