Rey Dau
The flying wyvern that reigns supreme over the
Weaknesses
| poison | 2 |
| sleep | 2 |
| blastblight | 2 |
| ice | 1 |
| paralysis | 1 |
| flash | 1 |
| stun | 1 |
| exhaust | 1 |
Hitzones — part multipliers
| Part | Slash | Blunt | Pierce | Fire | Water | Thunder | Ice | Dragon | Stun | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Left Wing | 0.45 | 0.50 | 0.45 | 0.05 | 0.10 | 0.00 | 0.15 | 0.05 | 0.00 | 260 |
| Head | 0.60 | 0.65 | 0.50 | 0.05 | 0.15 | 0.00 | 0.20 | 0.05 | 1.00 | 700 |
| Right Leg | 0.37 | 0.37 | 0.33 | 0.05 | 0.05 | 0.00 | 0.05 | 0.05 | 0.00 | 200 |
| Hide | 0.50 | 0.55 | 0.50 | 0.05 | 0.10 | 0.00 | 0.15 | 0.05 | 0.00 | |
| Hide | 0.50 | 0.55 | 0.50 | 0.05 | 0.10 | 0.00 | 0.15 | 0.05 | 0.00 | |
| Hide | 0.55 | 0.50 | 0.50 | 0.05 | 0.10 | 0.00 | 0.15 | 0.05 | 0.00 | |
| Right Wing | 0.45 | 0.50 | 0.45 | 0.05 | 0.10 | 0.00 | 0.15 | 0.05 | 0.00 | 260 |
| Left Leg | 0.37 | 0.37 | 0.33 | 0.05 | 0.05 | 0.00 | 0.05 | 0.05 | 0.00 | 200 |
| Torso | 0.30 | 0.30 | 0.25 | 0.05 | 0.05 | 0.00 | 0.05 | 0.05 | 0.00 | 260 |
| Tail | 0.45 | 0.40 | 0.45 | 0.05 | 0.05 | 0.00 | 0.10 | 0.05 | 0.00 | 200 |
Drops — target reward
| Rey Dau Scale | low | 25% | ×1 |
| Rey Dau Shell | low | 25% | ×1 |
| Rey Dau Wingtalon | low | 15% | ×1 |
| Rey Dau Thunderhorn | low | 11% | ×1 |
| Rey Dau Tail | low | 11% | ×1 |
| Rey Dau Certificate | low | 8% | ×1 |
| Rey Dau Plate | low | 5% | ×1 |
| Rey Dau Boltgem | high | 100% | ×1 |
| Rey Dau Bolthorn | high | 36% | ×1 |
| Rey Dau Fulgurtalon | high | 36% | ×1 |
| Rey Dau Scale+ | high | 26% | ×1 |
| Rey Dau Carapace | high | 26% | ×1 |
| Rey Dau Scale+ | high | 22% | ×1 |
| Rey Dau Carapace | high | 22% | ×1 |
| Rey Dau Plate | high | 21% | ×1 |
| Rey Dau Fulgurtalon | high | 16% | ×1 |
| Rey Dau Fulgurtalon | high | 16% | ×1 |
| Rey Dau Tail | high | 11% | ×1 |
| Rey Dau Tail | high | 11% | ×1 |
| Rey Dau Bolthorn | high | 11% | ×1 |
| Rey Dau Bolthorn | high | 11% | ×1 |
| Rey Dau Certificate S | high | 8% | ×1 |
| Rey Dau Plate | high | 7% | ×1 |
| Rey Dau Plate | high | 7% | ×1 |
| Rey Dau Boltgem | high | 7% | ×1 |
| Rey Dau Boltgem | high | 3% | ×1 |
| Rey Dau Boltgem | high | 3% | ×1 |
Drops — carve
| Rey Dau Scale | low | 28% | ×1 |
| Rey Dau Shell | low | 23% | ×1 |
| Rey Dau Wingtalon | low | 18% | ×1 |
| Rey Dau Thunderhorn | low | 13% | ×1 |
| Rey Dau Tail | low | 11% | ×1 |
| Rey Dau Plate | low | 7% | ×1 |
| Rey Dau Scale+ | high | 30% | ×1 |
| Rey Dau Carapace | high | 23% | ×1 |
| Rey Dau Fulgurtalon | high | 18% | ×1 |
| Rey Dau Bolthorn | high | 13% | ×1 |
| Rey Dau Tail | high | 11% | ×1 |
| Rey Dau Boltgem | high | 5% | ×1 |
Drops — wound destroyed
| Rey Dau Scale | low | 50% | ×1 |
| Rey Dau Shell | low | 50% | ×1 |
| Rey Dau Scale+ | high | 50% | ×1 |
| Rey Dau Carapace | high | 50% | ×1 |
Drops — carve rotten
| Rey Dau Scale | low | 60% | ×1 |
| Rey Dau Shell | low | 40% | ×1 |
| Rey Dau Scale+ | high | 40% | ×1 |
| Rey Dau Carapace | high | 30% | ×1 |
| Monster Hardbone | high | 30% | ×1 |
Drops — carve rotten severed
| Rey Dau Scale | low | 60% | ×1 |
| Rey Dau Tail | low | 40% | ×1 |
| Rey Dau Scale+ | high | 60% | ×1 |
| Rey Dau Tail | high | 40% | ×1 |
Drops — broken part
| Rey Dau Thunderhorn | low | 100% | ×1 |
| Rey Dau Wingtalon | low | 100% | ×1 |
| Rey Dau Wingtalon | low | 100% | ×1 |
| Rey Dau Bolthorn | high | 100% | ×1 |
| Rey Dau Fulgurtalon | high | 100% | ×1 |
| Rey Dau Fulgurtalon | high | 100% | ×1 |
Drops — carve severed
| Rey Dau Tail | low | 88% | ×1 |
| Rey Dau Plate | low | 12% | ×1 |
| Rey Dau Tail | high | 93% | ×1 |
| Rey Dau Boltgem | high | 7% | ×1 |
Drops — tempered wound destroyed
| Wyverian Bloodstone | high | 70% | ×1 |
| Wyverian Bloodstone (L) | high | 23% | ×1 |
| Wyverian Bloodstone Chunk | high | 7% | ×1 |
Features
The flying wyvern that reigns supreme over the Windward Plains' ecosystem. It has adapted to the Sandtide—when it most frequently appears—and is able to store, amplify, and discharge the storm's heavy lightning to lethal effect. Rey Dau is highly territorial and will attack any and all intruders on sight. The fulgurite against its carapace emits a sound that puts every monster in the region on guard.
Hunter tips
When a Rey Dau's wing or tail touches the ground while charged, it causes a reaction that produces a mantle of fulgurite. This widens the appendage's attack range and increases the monster's charging capacity— so make it a point to break these parts. Their heads may also be vulnerable after a discharge attack. Hunters are advised to bring thunder-resistant armor and ice-based weaponry.